Tag Archives: but also smart

Review: Thoughts on PreCure

Yeah, we’re going down an anime rabbit hole this week, partly because I splurged on hardbacks that won’t be here for a couple more days, mostly because I’m binge watching and have feelings…and a small part because of an upcoming surprise in roughly two weeks that makes me want to touch on my girly obsessions a little more publicly so no one is necessarily surprised out of liking me.

So I am a magical girl genre fiend…provided the story isn’t stupid and the transformation sequences aren’t sexualizing the characters. That means my options are extremely limited. Sometimes something really cool will happen, like Madoka, that break the genre, but usually you have three options: the classics (Card Captor Sakura, Sailor Moon–I can’t speak on Crystal yet, I hated the animation quality of the first season too badly and I hate Rini as a character and she seems to have an even bigger part in Crystal, soooo I’m dragging my feet, etc.), those gross animes that use a genre meant for young girl viewers as a chance to cater to the lowest denominator, or the one magical girl series that is always putting out new content–PreCure, which is short for Pretty Cure and is a bit like sentai shows, just with magical girls.

Now, PreCure feels like it has been around for ages, but it actually only came out in 2004. It just churns out a new team (with two early exceptions) every year, each with a different theme, and the main focus is supposed to be on these girls figuring themselves out and female positivity. The year actually surprises me because the first team, a pair actually, have such 80’s designs…and actually some of the others end up that way too. I’m not sure if it’s because the character designers for those seasons are older and don’t know what girls actually wear or if Japanese fashion during those years has gone weird, retro directions, or what.

The idea of PreCure is that the main characters are supposed to be in middle school, and the early seasons kept with that–the characters looked their actual ages. And sometimes, the newer seasons fall back on that. But PreCure 5 actually pushed up the physical or appearance ages of their team a little, and then Fresh! took it even further. While Heartcatch (which is what I saw a couple of years ago) tried to go backwards with three of the four members reflecting more childish bodies, Suite went right back to high schoolers…which sort of defeats PreCure’s purpose in my opinion and plus I just couldn’t fall in to Suite.

Now what caught my attention to PreCure in the first place? …Oh, I got suckered in, badly. They threw a cold, elegant girl associated with moonlight and roses into Heartcatch, I felt obligated to watch because that is my jam to the utmost. (My favorite Yu-Gi-Oh! character is Seto Kaiba and in Yu Yu Hakusho it is Kurama, I have tropes and aesthetics that you are guaranteed to get my attention with.)

Cure Moonlight

Admittedly, Cure Moonlight is a bad one to use as a measuring stick, she’s overpowered as hell, but I digress. I stayed not because there was one character who matched my preferred aesthetic, but because the writing of Heartcatch was absolutely to die for. I bawled at one episode, it was that intense.

The problem is, it seems like PreCure has one writer who is capable of taking the tropey, overly saturated parts of the genre and making them into something that is enjoyable not only for young children, but also for us old fossils who refuse to stay out of the genre. Yes, Heartcatch is fashion and flower centric, which should be too sweet to stand. But then you add that it also addresses familial commitments and pressure, parental abandonment or feelings of it, grief for passed friends, failing and having to figure out what happens next. It’s so hard to balance without going doom and gloom, but God did Heartcatch manage it.

I couldn’t find another one that caught my attention in the same way (I tried Princess, it made me cringe), though now I’m wondering if I was too hasty with some of the more in-between seasons. Why? Because I finally saw all the transformation sequences for the main team of Kirakira, which I initially dismissed as too stupid. Sweets, okay, animals, sure, together? To paraphrase Ginny, “WHY?! Why not one or the other?!” And then I heard the reasoning behind it and that just made it worse. Too stupid for words, hard pass, thank you. But see, it already had a crumb of my attention because the front three were in the same, more childish designs as Cures Blossom, Marine, and Sunshine had been. And the original clips I saw sped past the older two girls. So when I finally saw Macaron, I knew I was sunk.

Cure Macaron

I knew just from how her face was drawn, this character was too interesting to ignore because that face reflects a lot more personality than usual tropes. A little bit of digging, and I had suspicions that whoever wrote Heartcatch was involved with Kirakira. I am only 17 episodes into it, and I can guarantee that, or at the very least someone there took a few pages out of her book because it is hitting on deeper themes already, and it is also doing it in ways that are different than Heartcatch had previously done (or really, that I had seen everywhere). Cure Macaron being a prime example, who is also smart, finally someone who is as smart as the villains!!! I am also admittedly eating up the Macaron and Chocolat interactions with a spoon…

So, what does that mean about PreCure? Well, it’s like any other sentai show (or the U.S. equivalent which is Power Rangers). Sometimes, everything from story to character designs is on point and something that not only young children, but also older viewers. Other times, the character designs are awful or at least illogical, but the story might be salvageable. Sometimes the character designs are great, and then you are left with superficial garbage for story. And then there are times it’s a total wash. It’s sort of a round robin coin toss on what is going to work, what isn’t, and what is going to survive. But you know what? At least PreCure tries new things with each team, and tries to go, “Okay, you didn’t like this years PreCure, next year is different so maybe it’ll be more your speed.” I can get behind that.

Advertisements

Character Study: Birdie

God, I love this character. I built her as a Fast Hero, which for those who aren’t aware of d20 Future’s interesting class choices, means that she was primarily Dex(terity) based in terms of skills, saves, etc. She was supposed to be fast and speedy. Except I decided to have fun with it, and made her best skill Int(elligence) instead (Dex was a very close second so I didn’t exactly suffer for this decision). Picking my allegiances, aaaand…

What I ended up with was a child prodigy in mech design and computer programming who had good reflexes and an instinct for piloting…who was also a pacifist. Due to circumstances, she had to hide who she was for quite some time, that being the child of two other highly intelligent people who are now both deceased. Except I left some deliberate holes with her family, and the DM had a whole lot of fun with them. I got to be the hero in a Gundam¬†story, and it was a blast.

I think what was fun was how she was this snarky pacifist in a war situation, and how the upper ranks just tolerated it? I mean, she ends up being this ridiculously powerful psychic who could do all sorts of stupid things, and after two or three times of being right…they pretty much believed her no matter what she said. And despite the fact that she was no hero in her own mind, everyone was looking to her, relying on her. The pressure was so heavy on her. And then it was fun to have her rely on other characters…and then the DM kills them because war is like that and it’s heartbreaking.

Birdie’s biggest characteristic, aside from being the strongest psychic of her generation, was her do-no-harm mindset. If she could avoid conflict, she’d do it. If she could resolve an issue with words, she’d do it. And if things had to go to the physical, she would do everything she could to make sure all parties made it out alive. Every death was personal to her, not only because she felt them die if she was close enough for her psychic ness to pick it up, but because she hates violence and war that much. This is ¬†what really drew others to her, making her a bit of a rallying figure for the resistance she got dragged to. Of course, this is also what made her enemies really hate her, whether its the ones who enjoy the fighting or the ones who suffered when she had no choice but to kill someone for her own survival.

Okay, her other big character trait ended up being her hair, because the doll I made for her gave her knee-length pink hair… And I basically got to play with it. She started as my pink psychic princess, and she ended as my pink psychic princess. But in between it turned navy blue and super short, except the crew is struggling to remember this as I play the second half of the campaign as a different character. I’m just endlessly amused by this.

But shortly after we started, I had a thought and realized it would have been sooo awesome if I had thought to make her a clone of her “mother.” Imagining her reaction to finding out her father is actually her uncle, and the confusion that results from it. Questioning how she’d be treated, if she would even be acknowledged as a person or if as a clone she wouldn’t. And then we meet this space royal family, and the fact my character has NO idea who her grandparents are also started twigging in my brain. So through a large portion of the campaign, I’ve been musing about a storyline where those two lines are true. It’d be radically different than the RP, but at the same time, it promises so much amusement.

You all know me. Scifi is not my jam. But I love Gundam Seed (not so much the sequels, but I like the original), and really Birdie was my attempt to honor it. I’d love to keep playing with her character concept, and making it work for a book. I have a loose idea for it, but I’m not sure how much of the war I’d want to take from the RP and how much I’d want to change for the sake of making it original and my own versus my DM’s. There’s the added issue that I am ignorant as heck about space since it has been years since my one college course in the subject, and I am the first to admit I know nothing about machinery.

I might write this in snipets and just kinda see what comes out of it. We’ll see.