Tag Archives: character

Review: Justice League-The Flashpoint Paradox

There are two animated movie versions of the Justice League making the rounds, and you can tell them apart by animation styles and who is voicing Batman. One of them has touched on an alternate reality plot line that caught my interest on YouTube, and I just had to watch it.

The Flashpoint Paradox centers around the Flash–Barry Allen–as he is hit hard with the loss of his mother on his birthday. Imagine his surprise when he finds himself in a different timeline where she lives. Not only that, but Gotham is not the city he remembers. Batman is no longer Bruce Wayne, but instead his father Thomas. It seems like it wouldn’t be half bad, except there are other ripple effects. The Amazons and Atlantis are at war. There’s no Superman, and Cyborg works for the government. It’s a mess, and Barry needs to get back to his own time to make sure this doesn’t happen there. But there’s a trick to it, and it’s going to make him realize how important his own actions in his world are.

So, if you didn’t catch it, the whole Thomas Wayne as Batman was the thing that caught my attention. It was a very different Batman, and one that was sort of weird for me to adjust to. Yet it was very fascinating to see how the change, of Bruce dying instead of his parents, led to his father taking up the same mantel that his son would have. And then to counter that, we have a very different Joker. I do wish we had gotten to see Martha Wayne as the Joker in full rather than the little scene that showed who she was going to become after losing Bruce. I’d rather have that confrontation than the little fight with Yo-Yo. But the differences between Thomas and Bruce were cool to see and surprise Barry with, and I was all tearful at the end with what happened there too between them.

I also thought the war was very poorly explained. I mean, I followed along with it, but there was a certain level of random involved too. It also seemed really contradictory to Wonder Woman’s and Arthur’s characters as we know them. I mean, half the point of the Amazons living on their island is they are no longer going to be involved in the world of Man, and suddenly they are conquering Europe? And Atlantis was supposed to be a secret, even from the Amazons, so that even further makes no sense. And as for the affair? Just…ewww. This is probably something that the comics had the time to explain well, but the movie didn’t and it was rushed as a result.

Character-wise, there was a lot to cover and very little time to do it. It left a lot of things feeling rushed, as they try to show what this world did to all the characters but struggled to keep the story going at a good pace. Thomas, Cyborg, and Flash were the ones who really got the chance to show who they were. Everyone else was cardboard flat, and we could have done less with them. It might have involved restructuring or changing the comic book story, but since there was a time issue, focus was obviously desperately needed. Or maybe even dividing the movie into two parts, though that would make selling it more difficult. Either way, something was needed. I also felt like the reason why Flash couldn’t enter the speed force was pretty obvious as far as the source of the differences, despite them trying to cover it up and explain it as something else.

There was one thing that was shown well, and that was the world-building. Even if it was bloated with characters, the differences in the time streams were both obvious and organic. Chains of events led to the differences, a rippling effect of one thing being off. I like that when they went to save Superman, he was the buff farmboy we were expecting but a scared young man who was under developed due to lack of time outside of his containment. Batman was older and it showed, as was the amusing way they went with what happened to the Wayne fortune. Again, the war was poorly explained, but the effects it had on the world were well shown, even down to Cyborg’s enhancements. I get why they wanted to show everything, because it is all very interesting to look at and see what small changes can cause.

Overall, I enjoyed this movie, and it actually helped me appreciate the Flash more. He has never been my favorite DC hero (which admittedly, I deal with Wally West more than Barry), but this helped me appreciate him a little more. It also added a new layer to my love of all things Batman, which really didn’t need the feeding.

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Character Study: Bevan

Ahhh, the first Dungeons and Dragons character. Always fills you with nostalgia. Especially with how broken she ended up being, it was really funny, since I didn’t build her that way, it sorted of just happened.

Like most beginning players, I was an idiot and gave the DM too much to play with. I have a stated preferences of elven characters, and Bevan was no different as a half-elf…whose human side ended up being nobility as we found out later. Further, we crack shipped her with the Lawful Good character in the party, who had issues with non-human races, and she was Chaotic Good, so you can imagine how they got along. In addition, he thought she was a he, because Bevan started as very androgynous in appearance (we eventually time skipped and she grew up a little more so that ended). So I got bored and made a giant genetics chart like you learn in biology class, and yeah… See, I’ve learned!

Bevan was a lot of fun though partly because of how much info I gave my DM to hang me with. She had lots of family problems, serving as an indirect bridge between a hidden village of elves and the nearest human local. While some of her village didn’t view her any differently, some saw her as nothing but a half-human. Similarly, her human family just saw her as an elf getting in their way. Add in the fact her mother was killed on purpose when she was a child, rather than it being an accident, and you’ve got a whole mess of a character arc to deal with. And as awkward as it was to RP a relationship later on with her and my friend’s character, we had some fun too. (Okay, I remain firm that it was hysterical that when he had to “kill” her, he took forever, and in a similar situation, she was like, “NOPE, not my real husband, BYE!”)

A lot of the fun with this character was how broken she ended up being. Some of that came from us modifying a prestige class from version 2.0 into 3.5, because deep wood sniper was the class that made the most sense for how Bevan was set up, but oh lord did it do broken things to this character. Add to that a couple of items we found–a sentient ring designed to protect those of elven descent and turned her invisible at will and a quiver of everful so she never ran out of ammo–and the stockpile of poisons we ended up with and she was the sniper from Hell that no one wanted to be up against. Due to feats and class skills, she had insane range, could fire a lot of arrows per round, and you wouldn’t even see her while she was doing it. I had all the giggles.

If all of that wasn’t enough, we had a wild mage in the party. Wild mages do…interesting things…to the characters who are around them. I’ve had to come to terms with it, despite my hatred of people screwing with my characters. (My control issues are legendary.) Bevan had one of these funny examples. At one point, she got hit with a surge (pre timeskip, I remember that much). And she got a random racial template assigned to her. The problem is, the half-elf race is set up assuming that you are half-human. That part didn’t change. When the dice landed on half-Raptorian on the table, DM ruling was that I got the wings and would be able to be targeted by Raptorian-centric stuff. I wouldn’t lose my human or elf statistics either. The only way that’s possible in DnD is if you are half of each race. So Bevan became, effectively, half human, half elf, half Raptorian.

…All I can say is, “A wizard did it.”

So now the sniper can fly, doesn’t that just fill your hearts with glee? Not really, I know, but it was a lot of fun to play her. And you know, Bevan’s story was so complete, I actually don’t have any drive to write it as something else. We really covered a lot of ground with her, and she had an ending she deserved. Okay, plus I’m not sure if I’m capable of writing her story as a book. So many of the wild craziness was dependent on other people for humor and was so off the cuff, I couldn’t remember it all if I tried. Add in the fact that she was, for the first few sessions, a quiet member of the party, and she isn’t set up to be a major protagonists.

Bevan was my first character, and honestly if she hadn’t been as much fun as she was, I probably wouldn’t have kept playing. But she was, and she will always be special to me as a result. Probably why I’m so fond of the name still!


Character Study: Birdie

God, I love this character. I built her as a Fast Hero, which for those who aren’t aware of d20 Future’s interesting class choices, means that she was primarily Dex(terity) based in terms of skills, saves, etc. She was supposed to be fast and speedy. Except I decided to have fun with it, and made her best skill Int(elligence) instead (Dex was a very close second so I didn’t exactly suffer for this decision). Picking my allegiances, aaaand…

What I ended up with was a child prodigy in mech design and computer programming who had good reflexes and an instinct for piloting…who was also a pacifist. Due to circumstances, she had to hide who she was for quite some time, that being the child of two other highly intelligent people who are now both deceased. Except I left some deliberate holes with her family, and the DM had a whole lot of fun with them. I got to be the hero in a Gundam story, and it was a blast.

I think what was fun was how she was this snarky pacifist in a war situation, and how the upper ranks just tolerated it? I mean, she ends up being this ridiculously powerful psychic who could do all sorts of stupid things, and after two or three times of being right…they pretty much believed her no matter what she said. And despite the fact that she was no hero in her own mind, everyone was looking to her, relying on her. The pressure was so heavy on her. And then it was fun to have her rely on other characters…and then the DM kills them because war is like that and it’s heartbreaking.

Birdie’s biggest characteristic, aside from being the strongest psychic of her generation, was her do-no-harm mindset. If she could avoid conflict, she’d do it. If she could resolve an issue with words, she’d do it. And if things had to go to the physical, she would do everything she could to make sure all parties made it out alive. Every death was personal to her, not only because she felt them die if she was close enough for her psychic ness to pick it up, but because she hates violence and war that much. This is  what really drew others to her, making her a bit of a rallying figure for the resistance she got dragged to. Of course, this is also what made her enemies really hate her, whether its the ones who enjoy the fighting or the ones who suffered when she had no choice but to kill someone for her own survival.

Okay, her other big character trait ended up being her hair, because the doll I made for her gave her knee-length pink hair… And I basically got to play with it. She started as my pink psychic princess, and she ended as my pink psychic princess. But in between it turned navy blue and super short, except the crew is struggling to remember this as I play the second half of the campaign as a different character. I’m just endlessly amused by this.

But shortly after we started, I had a thought and realized it would have been sooo awesome if I had thought to make her a clone of her “mother.” Imagining her reaction to finding out her father is actually her uncle, and the confusion that results from it. Questioning how she’d be treated, if she would even be acknowledged as a person or if as a clone she wouldn’t. And then we meet this space royal family, and the fact my character has NO idea who her grandparents are also started twigging in my brain. So through a large portion of the campaign, I’ve been musing about a storyline where those two lines are true. It’d be radically different than the RP, but at the same time, it promises so much amusement.

You all know me. Scifi is not my jam. But I love Gundam Seed (not so much the sequels, but I like the original), and really Birdie was my attempt to honor it. I’d love to keep playing with her character concept, and making it work for a book. I have a loose idea for it, but I’m not sure how much of the war I’d want to take from the RP and how much I’d want to change for the sake of making it original and my own versus my DM’s. There’s the added issue that I am ignorant as heck about space since it has been years since my one college course in the subject, and I am the first to admit I know nothing about machinery.

I might write this in snipets and just kinda see what comes out of it. We’ll see.


Review: She Slays Monsters

Something a little new here, this play recently showed at the University of Oklahoma’s theater program, and it struck enough chords that I felt the need to review it. Let it be known, reviewing a play is a little trickier than reviewing a movie or a book. Each production, each show, is a little different, all depending on how they worked together. I’m going off of the way the story was shown this particular time, and how it was designed to appear to the audience. Another production might be different. We’ll see.

The story revolves around Agnes as she seeks to cope with the death of her family, including her younger sister, Tilly. She and Tilly had a difficult childhood growing up together, with neither really understanding each other. Agnes is given a second chance when she discovers a notebook Tilly wrote in: a Dungeons and Dragons module that while only half-finished, contains some hints of her sister’s life. With the help of some of her sister’s friends, she starts to piece together what she didn’t know about her sister…and what she didn’t know about herself.

As a person who plays Dungeons and Dragons… I could tell that no one in the cast or at least the production team actually played. No offense meant to them, but they were obviously relying on their consultants with the local game shop to make sure things looked right…as much as possible. While I’m willing to give some slack since DnD has changed a lot over the years, I can’t help but wonder how much of it changed due to the cast not knowing what questions to ask or the game shop to answer. Which of course in turn makes me ask how many notes the playwright put into the script. You can’t always rely on people to do the research for you, and I feel like he should have placed some more hints into what certain creatures and characters looked like.

Which somehow gets my brain to costuming. Tilly looked great, as did Agnes. What irked the shit out of me–and this was written in the script via dialogue, so I place no blame on the costuming team whatsoever and think they did great with what they had–was the way some of the other characters dressed. You get that some of this is meant to be empowering for these party members, and the people who play them, but there’s something that almost every DnD/fantasy MMO player who is also feminine-leaning will tell you: they hate having no other option but to dress their character in bondage outfits or chainmail bikinis. And I mean we hate it. It hit so many offended buttons for me, right off the bat, and sort of colored the rest of the way I saw the play. Normally, you can say that it gives the production team a break as far as finding or making armor (as an excuse). Except that I know for the fact that SCA is an international organization that is usually up for working with people in exchange for publicity, and cosplay has created all sorts of cheats, that it shouldn’t actually be an issue.

At times, a lot of beats were cringe inducing unless you kept the setting and the age of Tilly in mind. You had to remember it was the 90’s, you had to remember she was fifteen when she died, you had to remember that she lived in a small town. It was too much from a story standpoint because we were watching this play out, we didn’t have the ability to rewind or flip back a few pages to remember important facts to keep things in perspective. While some of the monsters were named after people in her life, creating interesting moments for Agnus to interact with, it just sat weird to me because the way they worked into the story didn’t make sense. I think he was relying on Tilly’s age to explain it…except I was a fifteen year old writer, and I wouldn’t have done anything that blatant. It felt like the writer was trying too hard to make the audience see the parallels between Tilly’s real life and the life inside the game.

Because the writer in question is a fight choreographer, I have to pick on that a little too. This is where it’s hard to tell what was a production choice and what was written into the actual play without having a copy of the script in my own hands. But all of the party members used melee weapons–practical for a play, not so much for a party. The only healer was Tilly, and she was limited severely (more than I think even early DnD would limit a level 20 paladin). There was no magic-centric class. And even then, everyone used swords, daggers, or a battle axe (with the occasional shield). There are a lot of interesting options available, even in the early DnD stages, that could have helped spice up the monotony of the fighting and made the party make so much more sense. Of course, better spacing of the fighting and making it less random as hell would have helped too. While that’s part of DnD, this…pushed it severely, especially for a play. (Okay, I could nitpick the actual fighting in this case, but that would be cheating and I’m spoiled with my own experience.)

Some of this was very…trite and tropey and not what I expected of this play. I may have had too high of expectations because this was (I thought) written by someone who was in the know about this aspect of geekery. But I ended up feeling a bit disappointed in the writing, in things that I have issues with as a player myself, and in how this tried to show DnD to the world. In the audience, I heard people talking about the game like it was old and dead, like no one had played Dungeons and Dragons since the 90’s and like the game hadn’t changed. And you know what? They are right in a way. No self-respecting DnD group would function like this, at least not anymore.


Review: Crimson Peak

…Yes, you can pick your jaws up off the floor, I’m reviewing something that’s still in theaters. Mostly because I really wanted to talk about this movie, but didn’t want to see it again, so I needed to review it now. (Also, this means I dig less into my limited horror movie resources for next Halloween, yay!)

Edith Cushing wishes to become a writer, a difficult thing indeed in the days of Edwardian New York. The oddball of her social set, she never expected attention from men, and in fact seemed to scorn all things feminine and romantic, at least in terms of her writing. This all changes with the arrival of Sir Thomas Sharpe and his sister Lucille, who are seeking investment from Edith’s father and his company to save his family’s lands. In a whirlwind romance, Edith finds herself as the new Lady of a harsh land. Except the ghost of her mother delivered a warning, and there are secrets in the hall of the decrepit house. Deadly ones.

Ugh, where to attack this one… Okay, let’s start with characters. The Sharpes were great. Thomas was this perfect level of warmth and strength, but there was brittleness there, and it made him very endearing. On the other side, Lucille produces this image that is supposed to be similar to Thomas, warm and strong, but she is in fact cold and it shows sometimes. Her strength, however, is very real and terrifying. The actress managed it well, so that when Lucille did show emotion, it was done so powerfully that it made me jump in my seat. I also liked Edith’s father, for the bit we saw him in, and showing an actual capable father (if a slightly underhanded one, but I’ll give him a pass). I golf clapped when he confronted Thomas in the study.

Where the characters fell apart were Edith and the doctor/childhood friend character. I don’t know why they picked up this girl from Burton’s Alice in Wonderland, and I honestly tried to give her a second chance, but she is so flat! I mean, there would be an occasionally flash of something good, and then…flat. Which didn’t fit with how spunky Edith was supposed to be judging from dialogue and other character’s reactions to her and just… Ugh. Bad casting decision. As for the doctor character, he was set up to be Edith’s rescuer, and that sort of irks me. I mean, they tried to fix that in the end, but honestly, I wish he hadn’t been involved at all. He was just an added complication to an already clunky plot.

And yes, the plot was a little clunky. The romance was built up great, and had a great ending, but it fell apart in the middle. I think skipping the boat trip was a bad idea. I think we needed to see at least a little of it, to help transition. But a lot of the plot problems actually come to issues with the world building. I mean, we’re supposed to be scared of these ghosts. Except they were shock-scares and gore, not actual fear because they established with the first ghost that even creepy ghosts can have good intentions. If the mother ghost was just supposed to be a warning about the future (and how she knows the future is a plot hole that irks me), then she needed to be not creepy so we would see a difference in the ghosts at Crimson Peak…except they were good intentioned too, so really, the ghosts were shot in the foot early on. They were shown too much, instead of just showing them sort of influencing the world around them at first and hiding the monsters until the end. Another minor plot issue is the clay itself. Is England really that much wetter? I’ve fallen on red clay earth (yay, Oklahoma and horses), and let me tell you, it’s hard! That part really made no sense to me.

I did feel like the sheer amount of back story and mystery were handled well, to a point. I knew something was going on by the walk in the park, though I wasn’t sure of specifics until later. But it was hinted at beautifully and woven into the story well as random little snippets that the audience saw, but Edith didn’t. I did find the actual recordings to be overkill. By that point, the audience knew what was going on, it was pretty obvious what all else was going on that with her smarts, Edith should have figured it out without having someone tell her. I mean, fine, keep the trunk thing if it is that important, but can we just stick with the pictures and whatnot being in it? And I refuse to believe that Lucille would have missed the canisters for that long anyway…

Overall, it’s a good watch. It’s less paranormal scary and more gory (sort of like the Underworld movies, now that I think of it), and you definitely can’t poke at the plot too hard before it falls apart. But the acting of the Sharpes makes it worth going to see, so if you can grit your teeth past Mia, you’ll feel like you definitely got what you paid for.


Review: Sweeney Todd (Film: 2007)

…I felt like I had to qualify which version of this I was reviewing. For those who are still confused, yes, this is the version with Johnny Depp.

Fifteen years ago, Benjamin Barker was falsely accused and convicted of a crime by a corrupt Judge Turpin and sentenced to life in a penal colony. However, his ship capsizes at sea and he is rescued by Anthony Hope and brought aboard another ship that eventually returns to England. There, Barker takes on the alias of Sweeney Todd and discovers that the judge who condemned him also left his life in ruins to satisfy his own lust. With the help of Mrs. Lovett, his neighbor from before the conviction, he declares that he will have his revenge against not only the judge, but all the people of London. But things are not as they seem, and the greatest tragedy of all is set to take the stage…

I’m not going to pick on the plot too much on this one. It was actually really solid and historically grounded, and is also somewhat based on an urban legend, so… Free pass. I will offer a little interpretation I have, which is the true villain is not Turpin or Todd… But Mrs. Lovett. I feel like she is real the center of everything that goes wrong. I don’t have proof of her being behind what happens to Lucy Barker, but I have the feeling of it. She’s definitely why Todd ends up as twisted as he is, with her being the one to suggest cannibalism, plus the ending reveal (which I won’t spoil). And what happened to her husband? I don’t know, but it’s convenient that he isn’t around anymore.

Now to the actual actors. I gotta say, Todd was great. Johnny Depp had a certain croon when he was being, for lack of a better explanation, the man Benjamin Barker was, and then a deeply gravely growl when he was being Sweeney Todd. The counter balance was just amazing. Okay, I was making Harry Potter cracks over the casting discussions for Turpin and his croney, the Beadle, because… Snape and Pettigrew. I can’t help it. Toby also seemed to grow (too much, I mean) between his first scene as the barber’s apprentice to shop boy. The only one I really had issue with otherwise was Carter as Mrs. Lovett. Sometimes, her way of being slow and creepy was just fine. But others, I felt like she missed that Mrs. Lovett was being a used carsalesman, one that sometimes talks too much. This was particularly obvious in “Worst Pies in London,” where she’s supposed to be talking Todd up…except she’s so slow in her movements, it completely contradicts the pacing of the actual song. I mean, Pirelli annoyed me for similar reasons, since he really should have been hamming it up and instead he was so tight and small in his movements, but his part is minor. Lovett isn’t, and that was disappointing.

From the horror standpoint, despite Burton wanting it to be a gore fest, it just doesn’t get there. Now, depending on the director in a stage production, your gore factor will wildly vary, but I expected a film version to be outright gruesome. Instead, similar to Sleepy Hollow, Burton used a rather comically shade of red for the blood, one that was extremely unrealistic (this spoken as someone with a skin condition that’s led me to some rather gruesome moments). It’s also got the consistency of milk, which is nothing like what you actually look for. So yes, it turns the stomach, but not for the ick, it’s blood factor, just the ewww, that looks gross one.

Musicals are not what people usually associate with Halloween. But I think you should make an exception for Sweeney Todd. It won’t completely give you nightmares, and the story really is quite sad, so don’t spoil yourself with Wikipedia summaries until you see it! The movie cuts some sillier scenes from the musical, so your grim and dark Halloween mood won’t be broken up by them, and instead it just lets you focus on the horrible, tragic circumstances of these characters. (It also does miracles for Johanna’s character, but that’s my opinion.)


Review: Teen Witch

Hey look, I managed something after all. (By some miracle.) And in a fit of Halloween Nostalgia, I watched an old movie that at some point crossed my path when I was a child. While not your normal Halloween horror movie, I thought it would be a tame way to start the month off.

Teen Witch follows Louise Miller, a freshmen just starting in high school and struggling like we all did. But there is something special about Louise. On her sixteenth birthday, she comes into her powers as a reincarnation from the Salem witches. At first, she uses her powers for petty things–getting her little brother to behave and getting revenge on upperclassmen and teachers. But when she uses her powers to become the most popular girl in school, things start taking a turn for the worst, and Louise has to make a decision. Keep her powers, or earn things the hard way and have them mean so much more.

Okay, this is very much an 80’s movie. I make no apologies for that. But seriously, this used to air on ABC Family and Disney?! Excuse me, I’m going to go laugh hysterically in a corner for a while. It gets a bit racy for them nowadays, in somewhat mortifying ways. (There’s a poor home ec teacher trying to teach sex ed, it’s awful.) The plot is full of trope, but I don’t really expect much more from it. The pacing though was lacking, though, which was disappointing. You can have tropes and be fairly predictable, but you have to keep things constantly going. They tried, but overall the feeling of the movie dragged. Big time. It’s very much a movie you jump around according to what scene you want to watch next. There’s also some description issues since some of the films call Louise a descendant from a Salem witch, when she’s a reincarnation within the same family–what’s referred to as a throw-back.

Character wise, I did not buy into the main character very much. Poor little rich girl who isn’t popular in school. Um, I’m sorry, what? Like, this is who we are really giving amazing, basically mind-raping powers to? Really? Talk about misuse of power, man… And her adviser in all things magical, Selena, wasn’t much better. I guess they really needed to work on making these characters relateable. I mean, if the main character hadn’t been from what was very obviously an affluent family, it would have given her at least a little bit of depth. But as it was, she just came across as extremely shallow and self-centered. I guess this was some of the point and her needing to learn what really matters, but yeah, needs some help in the character department.

There was a lack of world building in general. I mean, they really relied on this idea of a) the Salem witches were actual witches, and b) a bunch of mystical components without actually explaining them. For example, how deeply is the amulet linked to Louise’s powers? Does she have powers without it, or does it have to find her before her sixteenth birthday? Why was Louise reincarnated within her family? Selena mentions the last of her powers being in this bag, so can they make their powers into tangible objects (which might answer the amulet question)? And then they just tossed random phrases around to serve as the magic words… I just wish they had done more to establish what was going on and how it worked.

I’ll be completely honest… It’s not the greatest of movies. I watch for the musical segments. And while it isn’t your traditional scary movie, it really is more of a Fridge Horror situation. I mean, she basically takes free will away from all those around her. But if you want something vaguely mystical to watch this Halloween because you are a horror wimp (and welcome to the club), see if you can get a copy of Teen Witch and enjoy the campiness.


Review: Death’s Daughter

Well, I keep seeing a lot of this concept, so I guess it’s fitting that there’s one in the Ginny Box…

Calliope has been living the past year as a personal assistant in New York City, waiting for her chance to get an in on the fashion industry. But then things turn weird, and she discovers that she has been living the last year under a Forgetting Charm. She is a daughter of Death himself, and now that he’s turned up missing, she’s the only option for her family to keep their immortality until he can be found. But it’s never that easy. She has three tasks to complete in order to earn her new title, and she has the Devil’s protege and her own family working against her. (There’s gratitude for you.) In the end, she has to figure out what the truth is, and what she really wants.

Okay, whew. Hard to try and summarize this book without spoiling anything…mostly because it’s hard to figure out where it is. The plot is a bit all over the place. But before I get into that, I have a style note that’s important. The way this book was written is very Princess Diaries, romance novel… annoys me to death… first person style. If I make it three chapters in this style and don’t want to kill the protagonist, it’s a miracle. But it’s also stupidly popular, so obviously I am one of the few who gets that level of irked by it. So I am going to try and remove myself from my hatred of the narration style and just focus on the actual story.

…which was a bit all over the place. Benson (known for playing Tara on Buffy, btw), actually set the bones for a good plot. Trials, love interest wants the same goal, family doesn’t believe in her/trust her… Good bones. But she kept getting tangled up in herself. To begin with, Callie was both a complete idiot and a crybaby. Now, when I say complete idiot, I mean she didn’t know things that I know are covered in multiple times in American school systems and even if they aren’t, they are enough part of the collective culture that she should have had at least a clue from that, and since this is part off her family’s business, I especially expected better general knowledge. I don’t mean I wanted her to be an expert, but she should have had some passing knowledge. And I like heroes who aren’t afraid of crying–look at Katherine in Threads if you don’t believe me–but Benson pushed it too far and had Callie a little too quick to either burst into tears or throw a hissy fit. You can write a feminine, overwhelmed character without pushing it that far.

I also wasn’t sure how I felt about the world building itself. There were a few components that I just didn’t think synced well with each other. For example, Persephone may have been Queen of the Underworld to the Greeks, but she was never a goddess of death. The Indian stories also got tweaked, but at least that was explained in verse. Then you have the Judo-Christian elements demanding immediate attention, but even that doesn’t fit with what the role of Death was supposed to be in this world. Overall, it was a lot of different mythos competing with each other and either too much or not enough explanation going on as to who was who. What’s worse is a lot of this information and a good chunk of the back story were given during info dumps, which are just hard to digest as a reader. Not that those back stories ever made a huge chunk of sense either…

There were some elements I did like of it. Talking Cerberus and his female pup, Griselda, were cute (I refuse to acknowledge the stupid nickname she got given). The kiss between the love interest with Siren blood and the protagonist being what breaks his hold over her because it was awful made me laugh. The relationship between Callie and her father was also really interesting to me, and I wish I had seen more of it at the end. Okay, I also loved hating her sisters and her mother. Honestly, I can understand why she left. Overall, there were also enough female characters that it gave us a good range of different personality types, so Callie didn’t have to be the Every Girl. Admittedly, it got pushed to the extreme, which seems to be the biggest flaw in Benson’s writing style, but it was nice to see such a wide range, since it was easily some of the best representation I’ve seen lately.

Would I pick up another book in this series, even if the narration changed to something more manageable? Probably not. Like I said, everything seemed pushed too far to the extreme for the sake of drama. It made Callie and the other side characters difficult to relate to, and it made it bounce all over the place in terms of plot. Add in the fact the narration style is one I detest, and this was  hard one to get through. This concept has become really popular in recent years–Deaths’ daughter assuming the mantle, struggling with its responsibility. I just think there are better options if that’s what you want to read for.


Review: How to Train Your Dragon 2

Okay, I had a piece of strawberry shortcake to recover from the feels. I can write this review now.

How to Train Your Dragon 2 picks up a few years after the original film. The people of Berk have welcomed dragons into their lives, mostly with the help of Hiccup… who is now struggling to figure out who he is, especially as his father is in a big rush to shove him into the role of chieftain. He escapes by exploring the world around Berk, which is now much more open to them because of the dragons. In the process, he stumbles into a conflict between two opposing sides: Drago, who is attempting to conquer the world with an army of dragons and has past history with the people of Berk…and his mother, who has spent the last twenty years traveling the world, rescuing dragon species from Drago and giving them a safe place. The role of the peacemaker is familiar for Hiccup, but he’s about to discover that he has more growing to do to become who he is supposed to be.

As far as sequel movies go, this is how you do it. It expanded upon the world, yet didn’t contradict itself. We saw several of the dragon species that were mentioned in the first movie, but we didn’t get a chance to see, as well as ones that Berk had no knowledge of. We met the counterpart species for the Queen from the first movie (the Alphas), and considering their sizes and powers, it makes a lot of sense for them to be off on their own. The answer of why we’ve only seen Toothless for a Night Fury is answered, while at the same time the species itself sees some growth. My only concern with world building and even larger plot is I don’t know what else they can do, and I know there’s a third film in the works.

The plot was very typical coming of age story, just with dragons and a missing parent reunion and stuff I mentioned in world building. It still hits you right in the emotions (obviously), since I was laughing and then crying. I did like that our three primary female characters weren’t considered lesser to the men. In fact, Astrid is at almost equal levels with Hiccup in some ways, just more down to earth and steady to help counter balance his flightiness. (Okay, yes, we do the captured female-rescued-by-male thing. She reverses it first, so I forgive it.) And there is a moment where Valka says, word for word, something that Stoic had previously told Hiccup, showing how similar they are and of equal if just very different standing.

I had two nitpicky details. I didn’t like Ruffnut and the trio of male’s subplot. At first and in trailers, it was really funny. But it just weighed kinda heavy. I mean, it did turn funny when Ruff got rejected by all the males period after the royal brat she was. But her behavior just made me cringe once I had long enough to think about it. Because manipulating men to her advantage was okay? No, just no. I’d have been more comfortable if she kept up with her shoving them away and being like, “Dudes, NO!” rather than use them to win races and such.

My other nitpick was Valka herself. I mean, I love her. But she didn’t entirely jive with what we knew about her from the first movie. It was implied she was exactly like the other women around the village, who are female models of the males and the exact opposite of Hiccup and some of the scrawnier teenagers. Wider and taller. But instead, she is sort of the same build as Hiccup, Astrid, and the twins are growing into (which is the minority on Berk). I can’t decide if they just don’t think a heavy female protagonist won’t fly or if it was to explain why Hiccup is so scrawny. So consider me a little irked, speaking as someone who has pretty much always been tall and thick. I’m also not sure how I feel about her being this voice who tried to stop the Vikings back during the war with the dragons. It also wasn’t quite right with what we established in the first film–I feel like if this was some trait of his wife’s, Stoic would have reacted differently and at least mentioned her. And the helmet made of her breastplate (ew) wouldn’t be a thing, I don’t think.

But that’s me being extremely nitpicky. Overall, the film was full of laughs and tears, excitement and wonder. It’s also completely different from the books, but I can see flashes of the influence (I think the twins are meant as a tribute to the original series, honestly). It is definitely high on my recommended film list,and I hope Dreamworks does just as well with the third and ends this series on a high note.


Review: Disney’s Descendants

Well, I tweeted while watching it, I figure I might as well review it, right?

Descendants is the story of the children of our favorite princes, princesses, villains, and sidekicks, looking for their own adventures. It all begins when Ben, the son of King Adam and Queen Belle of Beauty and the Beast fame, decides that the children of villains deserve a chance, rather than being imprisoned on an island behind an anti-magic barrier with their parents. He suggests a small group to begin with: Carlos, the son of Cruella DeVille from 101 Dalmations, Jay, the son of Jafar from Aladdin, Evie, the daughter of the Evil Queen from Snow White…and Mal, the daughter of Maleficent from Sleeping Beauty. It’s the last who especially sets everyone on edge–and for good reason. Maleficent plans to use this idea of Ben’s as a chance to get the Fairy Godmother’s magic wand and free her and the other villains. But what if Mal starts to have second thoughts about whether or not she’s actually evil?

As far as Disney movies go, it’s pretty formulaic even by their standards. I mean, I was shocked thirty minutes in when the kids almost achieved their goal, but then one of the kids bungles things and so we have to have so many attempts at getting the stupid thing. The plot suffered because there were just so many characters going on, and none of them really had subplots going in the same direction. So the main plot had to try and herd them all together…which just made things even more of a mess and it felt like we didn’t really get to touch on some of them, especially Carlos who I felt got shafted a bit. Jay and Evie sort of manged to survive with some character depth, but a lot of the attention went to Mal because…Mal’s plot was also the main plot, she just had some internal conflict going on in addition.

That said, I did love most of the characters. They did a good job with the villain kids, showing them slowly coming to the good side by softening their look. (I’m holding on to hope that the end was just them being formal and they are going to stay fairly punk in their more everyday outfits.) As characters, I loved how reversed Evie and Jay were from their parents. Evie actually likes cooking and cleaning and sewing, which seems contradictory to her mother, and whereas Jafar was all about the intellect, Jay is very physical. Carlos also had a little of that, reminding me more of Horace and Jasper than Cruella. Mal was very much her mother’s daughter, which actually was a bonus because it fit with where they were going with their character. Aubrey at times fell too hard into the mean girl role, I would have liked to see more depths, while Ben actually shocked the bejeebus out of me at the end with his surprising changes (though he’s Belle’s kid, how I missed that he would be smart, I don’t know.) Again, there was just a lack of focus that made it hard to get as much out of them as I would have liked.

World building and back stories wise, we got given a bit of an info dump at the beginning, and then we were just sort of tossed in. Which…didn’t exactly work. Most of the Disney films are actually set in different time periods and countries, and most of them are even historical. I couldn’t get how the heck Carlos could be in the same universe as Ben, for example. Really, despite it being in the song that they remixed, they seemed to have forgotten that the set Beauty and the Beast in France, not some random magical kingdom they made up. I just wish we had gotten less names thrown around and more focus on the history of the characters and how this crazy world came to exist. Hell, that could have been added motivation for Mal’s eventual heel-face-turn!

Now, because this is live action, I have to pick on the acting and costumes a little bit. I normally give Disney channel movies a bit of credit. I mean, I was raised during the golden age of Disney TV movies actually being good, but I know it’s a bit more hit or miss now. But I actually thought a lot of the actors were at least decent, with some potential for more. The exception…was the guy they got for Ben. The title male character, and he was stiff and flat a lot of the time, especially in dance scenes (not good for a musical). He had his moments, but overall, I expect better if you are going to make him the co-lead. While some of the nods to the parents were neat, the colors were sometimes overly bright. They could have muted them and made their point just as clear. I also don’t get why Maleficent had black lips when one of her big signatures is her bright red lipstick. The crown for the coronation also looked awful and fake, which is cringe worthy.

Despite all of this, the visual effects were awesome, and I have to give a shout out to Maleficent’s actress, since she was great. And as everyone saw in the tweets, yes, she was the original Glinda from Wicked and she is also from my home state. I am proud. I also loved Belle and her little whacks at Adam whenever he said something she didn’t like, it made me snicker. Which is good, since Adam is still a bit of a jerk (yay, characters being consistent) and needs his leash tugged occasionally. Obviously I loved the female villain-bred heroes, since Evie and Mal sort of just stole my heart, and I loved the evil little smirks and power walks they had, especially how Evie’s plot boiled down to, you don’t have to be an airhead to catch a guy….heck, you don’t even need the guy. And still I was on the Ben and Mal train through all of this!

Okay, I have to wrap this up. As far as an obvious answer to the Ever After High franchise goes, Disney did…okay. They could have fleshed things out more, and they obviously forgot their own canon in places. But (and this is a big but), this first movies appears to be, in Disney fashion, a franchise building block, much like a first book in a longer running series. As far as that goes… They did good. I will definitely be seeing what’s going on in the sequel, and while the books look to be too juvenile for me to even glance at (curses), I hope they will do great things with the animated shorts coming out.