Tag Archives: power struggles

Forum RP: Balancing Power

With Tabletop RPGS and video games, you will have noticed that your character levels and grows stronger in the game. New items get unlocked, the plot advances, everything is hunky dory. Part of the joy of forum RP is YOU control the plot alongside your fellow RPers. Your potential for any story is virtually unlimited except for the rules you establish at the beginning. But, to repeat the most often used Marvel quote anywhere, with great power comes great responsibility. Or in this case, can cause severe headaches for your fellow players.

Let me give you an example to talk about this. Let’s say you are doing a high fantasy story, set in some medieval land that you’ve come up with. Some of the characters can use magic, others can use weapons, some can do both or neither. It’s pretty open and lets several different players interact with each other, right? But… What if one of the players ignores the rules about godmodding and makes a character who is an expert swordsman and a great magus? Suddenly, that player is going to curb stomp the entire story and make playing with him/her almost unbearable for everyone else.

The way around that is to make sure you build qualifiers into the different kinds of characters people can play, just like DnD and other games do. So, for example, if you are a great mage and have tons of power and spells at your disposal, you haven’t had time to focus on the physical so you aren’t that great at it. Or you have focused on becoming a great fighter, either because you have no magic potential or your power is so small you can barely start a fire. Or maybe you’re an okay fighter and you’ve got some magic under your belt, but if you try to out-magic the mage, you are going to be turned into a toad, and if you challenge the knight to a duel, you are going to get your butt handed to you. It’s all about finding that right balance.

I’m not saying a character can’t have some serious strengths. But there has to have drawbacks. Let’s use Rogue from X-Men and my RP with that canon as an example. I’ve given her the ability to acquire and then use any mutation that she comes into contact with, not to mention gaining information without worrying about somebody lying to her. What are the drawbacks? Answer: a lot right now. She can’t have physical contact (at least right now, that will get fixed), there are limits on how long she can use a power and how many times she can call on them a day (which will grow to the point it’s silly).

Seems like she’s going to be perfect once I get all her NUMEROUS issues straightened out, right? Wrong. For one, I never plan to RP her to the point that she has that level of control. It will take several years in RP time for her to get it, and it’s taken us over a year to RP a single day. And even if we do get to that point, there are some traits that won’t change. If she is careless, her touch can still be deadly and she has to live with that fear for the rest of her life. And nothing is going to make the voices of people she’s touched who live in her head go away. She’s going to have to live with those too. Those are the drawbacks of her powers. By keeping so many limitations, I make it so that the other players can get in a fight with Rogue and she can potentially lose. It’s what keeps all of us getting along.

Another solution is to provide the characters for an RP. I’m not necessarily for or against this, since it really is conditional on how much control I get over the character after I claim him/her. As long as I keep true to what is initially provided to me, I should be allowed to do what I like. If the creator tries to assert  control over what I do, that’s when I don’t like the situation. Another reason why I wouldn’t like it would be if there’s a set agenda that is working unfairly against me or another player because of the way the characters are set up.

Yet another example of this. In one of my RPs, I play a character with a passive type of magic. Let’s call her kind of magic user (passive or little power/strength) a 2. There is another 2 in the story and two other people who I shall call 1’s because they have no magic at all. There are two other characters in a side plot who have power but not the training to use it, who I call 3’s. And then we have two 5’s: characters with a lot of power and the training and mindset to use it. The creator of the RP is playing a 5, a 3, and a 2, and the rest are scattered among different players, though I know at least one is also played by one of their friends, and I suspect it is the other 5.

In case it is unclear about where the imbalance is, look at what the creator controls again: one of the highest powered characters in the story, one of the powerful but no training, and then a passive/light magic user. As a result, they have the ability in almost any situation to say through their characters, “No, that’s not how I want this story to go, let’s go my way.” And if your character disagrees? Your character is probably going to get killed by one of the 5’s.

In that sort of situation, as the creator, you need to take a step back and realize that this is an RP, meaning a collaboration with other people, not a novel you are writing. The other people need the freedom to play out their character’s stories without you constantly slapping them on the nose because it isn’t going the way you want. Who knows, the new way might even be better. In fact, I near-guarantee it will, because your fellow players are going to be having more fun. And isn’t that what we RP for? To tell stories together and have fun? I know it is hard to let that control go (believe me, I know), but it will improve the experience for you (less stress and frustration over stupid little things) and them.

And if you are the player in the situation? You can try talking to the creator about it (this sometimes works, though be warned if it doesn’t, a harsh consequence for daring to say anything may happen). You can also try creating an AU story with another of your fellow RPers who may feel the same way that lets you explore what happens if you can follow your choices. Maybe even turn it into a short story or a book of your own! You can also just wait it out and see if the creator lets you off the leash as the RP progresses. Some creators are super protective for the first couple of forum-pages, and then loosen up afterwards. It’s a small hope, but it’s there.

Power struggles in forum RPs are a constant. There are no clear rules to help make characters in balance from the beginning, so we as players have to figure out the best way to interact with each other. Sometimes this means giving in a little, sometimes it means giving in a lot. But the important thing to remember is that this is a group effort. Hoarding all the power doesn’t make you the leader, just a jerk.

Advertisement